How can cutting-edge technologies bring us closer to the natural world? 斗牛棋牌在线 and Serpentine presented two unique digital events with Jakob Kudsk Steensen, whose simulated realities explore the fragility of our environment and ecosystems at risk. Each formed part of 鈥楢rtist Worlds鈥, an ongoing series of commissions and events that support artistic practices engaged with simulated realities, immersive story-telling and virtual world-building.

For the first event Kudsk Steensen joined Ben Vickers, Senior Strategist at Large, Serpentine, for a discussion exploring his innovative practice. Dubbed the 鈥榙igital gardener鈥, Kudsk Steensen creates immersive installations that bring together physical, virtual, real and imagined landscapes. These mixed reality artworks, Vickers explains 鈥渞eimagine stories of overlooked ecosystems and forgotten natural history,鈥 and are informed by months of extensive field work with biologists. Deeply sensorial, each is inspired by the artist鈥檚 interest in 鈥榮low media鈥 鈥 a use of technology to foster attention, rather than distract.

Kudsk Steensen鈥檚 artworks, he says, start 鈥渇rom an emotion or relationship to the world,鈥 which he connects to an issue impacting society and the living environment. He is 鈥渧ery interested in ecosystems that lie outside dominant narratives. When we think about climate change, for example, we might think about a melting glacier. I鈥檓 more interested in a little forgotten bird, or the soil beneath our feet鈥. As he works, he uses recording equipment to 鈥渃reate a library of leaves, plants, color鈥 that become the building blocks of his vivid digital landscapes.

The conversation with Kudsk Steensen explored past works including 鈥楥atharsis鈥 (2020), a simulation of a re-imagined forest, developed undisturbed over hundreds of years. A single, continuous shot, transports audiences from watery, underground roots to the forest canopy, accompanied by sounds gathered from North American Forests. In this virtual world, time moves slowly 鈥 a call to reconnect with the pulses and energies of the earth. The experience, the artist explains, intends to 鈥渄raw you in鈥, using nature to inspire an emotional response. 鈥淚t鈥檚 supposed to make you feel like you have gone through a cathartic ritual鈥.

鈥楥atharsis鈥 follows Kudsk Steensen鈥檚 previous work for the Serpentine 鈥楾he Deep Listener鈥 (2019), an augmented reality app that provided an audio-visual ecological trail through London鈥檚 Kensington Gardens and Hyde Park. Audiences were invited to see and hear five park species that might otherwise be overlooked 鈥 plane trees, bats, parakeets, azure blue damselflies and reedbeds 鈥 and examine the legacy of human impact over time. Kudsk Steensen鈥檚 aim was to 鈥渆nergize people and how they look at the landscape鈥, using technology to instil connection and 鈥渁 sense of wonderment鈥.

A call to consider our engagement with the natural world is also at the center of 鈥楻E-ANIMATED鈥 (2018-19), which uses video and VR to create an entrancing virtual island. Kudsk Steensen was inspired by the unanswered call of the last Kaua鈥檌 驶艒驶艒 bird, which died in 1987, marking the extinction of its species. Created with The American Museum of Natural History, RE-ANIMATED brings the bird鈥檚 song back to life, providing a poignant meditation on nature irrevocably altered by human activity.

Following the first event with Vickers, Kudsk Steensen presented 鈥楢rtist Worlds: Primal Tourism鈥 鈥 a live, multiplayer virtual experience that continued his exploration of the relationship between ecology, sustainability, and advancing technology. Developed from his 2016 VR work of the same name, this progressive event took place in a unique, newly built VR gaming environment鈥攁nd explored creative world-building practices and the reimagination of nature through technology. Kudsk Steensen was joined by artist and writer Rindon Johnson, writer Mikkel Rosengaard and academic and author Alenda Y Chang, for discussion and live readings focused on ecology today, discussing creative world-building practices and the reimagination of nature through technology.

Technology, Kudsk Steensen explains, allows him to show things that would otherwise be impossible to see: 鈥渉ow past landscapes change overtime, how you can look from the scale of a beetle鈥 . The result is imagined worlds that engage the senses - powerfully conveying natural histories and the intricate connection between humans and the living world.

Watch the full replay of Artist Worlds: Jakob Kudsk Steensen below.

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